Changelog Version 0.012b:
- Added "Status" (back) to the menu, which allows you to check the required EXP to the next level.
- Added a name for each area (appears top left when you first enter a new area/map).
- Added the "Shutdown" command to close the game entirely (especially handy when playing on full-screen).
- Added close to two dozen new (hidden) maps as preparation for the upcoming v0.02 content release, which will focus on the Sister character.
- Changed/Optimized some of the large parallax images (outdoor maps), which decreased the game size and should improve memory usage and load times when transitioning between maps.
- Changed Morality/Corruption Bar. They now show the exact value as well.
- Changed sister interaction with drunk in Portury, West. Now corrupts her if you decide to steal his money.
- Changed the Corruption of the sister. It now starts as 'neutral' at a 100 value (requires starting a new game).
- Changed 'Anaris' quest, which now gives a better explanation on when to visit the hut.
- Changed "Anaris" quest, where Anaris would hand you a note, if you visit the church after the 'end of the world', which was an obsolete scene.
- Changed "Arenna Wants Wood" quest. The quest giver (that appears after interacting with the notice board) will hand you an axe.
- Changed items/tools that were usable during battle, but shouldn't have been.
- Changed axe/pickaxe/fishing pole durability settings. They break faster now.
- Fixed Memories (which can be accessed by interacting with a bed).
- Fixed background music not transitioning correctly.
- Fixed certain bandits that were not attacking/approaching the player, while the player was in sight.
- Fixed interaction with stool in the barn, that was used for testing.
- Fixed "Guard" during battle. Now it reduces damage, and guard breaks after taking damage.
- Fixed stealing cabinets while playing the sister during the prologue chapter, which is no longer possible.
- Fixed merchant, where you could only sell items from the Gift menu. Now you can only sell after the prologue chapter.
- Fixed fishing, where bait was not being used at all.
- Fixed fishing, where it was possible to cancel the fishing at the moment you failed. Now cancelling makes the fish swim away as well.
- Fixed merchant conversation, where her profile picture would not disappear after asking her to show her tits twice.
- Fixed label of "Old Man Codin" showing "Old Man Duncan" instead.
- Fixed/changed lots of dialogue.
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