Changes from 3.0.2 to 3.1.0
3.1.0 is, for all intents and purposes, the finished version of Sanguine Rose. Well, it's probably as far as we're taking the public builds. It contains all of the main events of the story. Every route has an ending. The ending included in this build, which was missing from the last one, is pretty tricky to find, so we will be releasing a walkthrough soon, but I'm confident you'll be able to find it anyway (here's a hint for free, lay low at the start).
Changelog:
Added the final ending route
10 more gallery unlockables
9,000 more words
Fixed a bug which was causing animated gallery items to lock again
Changed the Patreon link on the main menu to go to the new URL
Changes from 2.2.2 to 3.0.2
3.0.2 is the first public release of day 3. It contains all the endings for Sanguine Rose (except for one but it's pretty hard to get anyway) and ties up the main plot for most of the routes through the game. It's a little light on the porn, since there was a lot to wrap up, but some of the endings have a nice little teaser of what happens after the main events of the game. There's three ending galleries with a total of 9 variations in this build, so if you're a completionist and want to unlock every gallery item then there's lots to work with. Good luck finding it all!
Changelog:
Three endings with nine variations
31 new gallery unlockables (for a total of 143)
About 20,000 more words
Fixed a typo
Changed how builds work on Android to fix a bug some people were getting
Changes from 2.2.1 to 2.2.2
2.2.2 is all Sanguine Rose content up to the end of Day 2, including the Shibari Scene and the Wholesome scene (two scenes which were not included in the previous public build). If you're a fan of Crow, you're going to love those two scenes. 2.2.2 Has a few text and system changes compared with 2.2.1 (which was released to Patrons in December) which is why it has a different version number. There's more details on this in the changelog
Changelog:
10 new gallery unlockables including a high quality animation
Ability to turn off Parallax and Animations in Preferences
Typo fixes
Fixed a bug causing eyes on sprites not to display correctly
Changes from 1.1.0 to 2.0.0
Two new nsfw scenes, bringing the total number of unlockables in the gallery up to 102!
Additional dialogue in previously released concept scenes, and filler scenes to make up the bulk of Day 2.
Fixed a bug which occurred while rapidly clicking or skipping while trying to follow Crow to the tavern in day 1.
Implemented a new main menu, including snow particle effects and a slightly improved version of the opening music.
Added a dream sequence in some versions of Day 1 to recap events of the day and introduce artwork from the Kidnapping of Carmen Valentine
Gallery artwork now provides a hint on how to unlock it when locked (full guide coming soon)
Fixed a missing background image in the Night Shift scene which occurred if Carmen disliked Roman
Lots of writing, minor tweaks, and variable edits.
Changes from 1.0.2 to 1.1.0
1080p assets (from 960*620).
Renpy (from Flash) and its controls. See below for more details.
Carmen's sprite has had a small makeover.
Several animation changes: The Handjob animation from the Night watch scene has been replaced with static images (it never looked as smooth as we would like, and we're working on alternatives), the Crow Whoring animations have had several small artefacts and flaws removed. The dining scene blowjob animations are mostly unchanged in game but appear in the gallery as static images.
Crow's sprite has had its eye colour adjusted.
Music is higher quality audio, some sound effects (wind blowing) have been removed while we experiment with alternatives.
Main Menu screen replaced with a placeholder.
End of Game credits moved to Main Menu.
Some minor dialogue changes, most noticeably during the Crow Whoring Scene when Crow is asked to undress. The player now removes each item of clothing by clicking them individually, with certain dialogue being triggered by specific removal orders.
Several transition changes due to the differences between Flash and Renpy.
Changes from 1.0.0 to 1.0.2
Added backing music to several scenes
Fixed a bug causing Save Data to be scrubbed. Occurs much less often now.
Date&Time added to Save Slots alongside most recent artwork.
Persistent gallery: press 'g' to open up the gallery.
Gallery artwork now persists between scenes and tracks how much artwork has been unlocked.
Added the Crow Corruption Scene.
Changes from 1.0.0 to 1.0.1:
Fixed a bug in the scene where Crow Watches, all the different paths should work properly now.
Fixed a bug in the Crow Masturbation scene which cause the game to freeze.
Added the Crow Corruption Scene, this can only be accessed by having Crow watch when no one else is in, when prompted go back downstairs and listen in.
dialogue changes.
Changes from 0.41 to 1.0.0:
Extended the Dining Scene.
dialogue changes.
Altered Saving and Loading Mechanic. Save files now load to most recent checkpoint within the scene.
Altered Choice Mechanic. Choices are now made by selecting a gem on the left side of either choice.
Removed particle effects from Title Card, should stop any bugs people have been having.
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