This is the sequel to Invasive Species. We have reviewed what players said they did and did not like and we are moving to create a new game based on the feedback. We are trying things that are new ground for our team and progress may be uneven. Much like its predecessor, you find yourself a creature on Earth tasked with a mission and able to enslave human minds and breed them to create more minions. What is different this time is that decisions are more RPG based than CYOA style based. You'll have stats to manage and ultimately, a hive to run. You're also not alone, there are rival aliens on Earth and you'll need to find and deal with them and their minions while avoiding suspicion from local governments.
0.3.0.2
Bug fix
- Fixed an issue with drug dealing
- Fixed typos in the new random girl encounters
Known Issue:
- Update will require a new save
0.3.0.1
Content
- TV now shows news reports based on suspicion level.
- New random encounter at the library
- Drug dealing now a way to make money for the player; beware attracting police attention! (Thanks Terminal Wetness!)
- Tracking for total sold to trigger events and other parts of the game to come
Bug fix
- Typos in the journal fixed
- Typos in one of the random encounters fixed
- Numerous content fixes around the home and in the cave menues (thanks to Moodydude!)
- Fixes for the UI status bars not displaying correctly in some browsers (thanks Terminal Wetness!)
- Fixed the last of the fire axe bugs. We think.
- Fixed an issue that was preventing events from firing during selling drugs
Known Issue:
- Update will require a new save
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