Sanctuary in Time by NovusOperandi version 1.5.3 - Adult Sex Game
Overview: A text-based, adult game with sci-fi & RPG elements! Your father's just been murdered. He was the God of Time. Now, it's your turn! Save damsels from dark corners of history; train them as warriors, courtesans, or workers. Build your forces. Expand & upgrade your citadel. And survive the enemies that seek your death! Changelog: Cleopatra Rises - Changelog:1.5.3
Greetings, one and all!
I've got exciting new content to share in version 1.5.3 of Sanctuary in Time. Cleopatra, Amelia Earhart, and Florence Nightingale join the settlement, plus new ethnicities have been added, and more!
So, dive in, check it out, and let me know what you think. But remember...
Above all else, have fun!
Max (Novus Operandi)
***
New Historical Figures to Recruit!
New historical figures can now appear for recruitment in the settlement. And while some creative license was employed to make these figures available (and appropriate to the setting of the game), whenever possible, I tried to stick closely to historical accounts.
Cleopatra Philopater (Queen of the Nile). After the armies of both she and her lover Mark Antony are crushed by the invading general Octavius, Cleopatra retreats to her throne room in Alexandria, where she and her loyal handmaids plan a suicide by poison. It’s a fate far kinder than what awaits them in the clutches of their conquerors. But in a last moment of indecision, she cries out to the heavens, pleading for the aid of any god who will listen to her plea. Will you be the one to answer that call? Amelia Earhart (The Aviatrix). In 1937, the pioneering aviator Amelia Earhart tried to circumnavigate the globe in a twin-engine airplane. But on the morning of July 2nd, both she and her aircraft disappeared without a trace. Unknown to the world that puzzled over this mystery, Amelia’s airplane slipped through a rift in space and time, and crash landed over 300 years in the past. She finds herself in the city of Bonn, during the Thirty Years’ War in 1627. To say the least, the locals have no idea what to make of her strange clothing, indecipherable speech, and seeming ability to fly. What fate awaits her in this distant past, and will you be the one to save her? Florence Nightingale (Lady with the Lamp). A woman who dedicated herself to tireless service and reformations of the medical field during the Crimean War, Florence was known as the “mother of modern nursing.” Yet years later, she finds herself alone on her deathbed as an elderly woman, and wishes she had more time. With her life fading, she cries out to the ancient gods she studied as a child. She asks for a single boon: restore her youth! Not for selfish gain or vanity, but so she might continue in good works. In return, she promises her loyal service. Will you be the one to accept that offer, and restore the glory of her youth? Updated logic used for the occurrences of this type of event. Previously, Mata Hari could appear in the game after turn 20, and Jean D’Arc could appear after turn 40. But now, any of these special, historical figures can appear for recruitment (in any order whatsoever) after turn 15, with a minimum spacing of at least 10 turns between each occurrence. New Ethnicities to Recruit!
New ethnicities are now available to recruit from dire straits throughout history.
Greek. The passionate and swarthy denizens of the Mediterranean. Also the ethnicity of our new historical figure Cleopatra (who may have been the Queen of Egypt, but was of Greek descent). Anglo-Saxon. The adventurous and fair-skinned explorers who established lasting footholds in the British Isles and North America. Also the ethnicity of our new historical figures Amelia Earhart (from America) and Florence Nightingale (from England). New Cosmetics!
New Tattoos. Twelve new tattoos have been added, including full sets of tribal-style tattoos for the Greek and Anglo-Saxon cultures, plus a buttock tattoo that features ‘elegant French lettering which spells out, "être imprégnée" (to be impregnated).’ New Skin Tone. A new skin tone has been added which is appropriate to the medium-hued peoples of the Mediterranean: Olive. Feature Update: Pause Pregnancy!
Added a new pregnancy speed to the Fertility Menu of ‘x0 – (pause pregnancy)’ which allows for pausing the progress of a follower’s pregnancy. So, if you really like how a follower looks during a particular stage of her pregnancy, with this feature, you can now make it last as long as you like. Also updated weekly report so that fertile followers who are assigned as Courtesans or Temple Priestesses, but who are not staying chaste or using contraceptives, will instead have it mentioned that they are ‘(fertile & unprotected)’. Misc. Updates
Took steps to increase variety in responses made by girlfriends and wives during sex. (This included adding new possible responses, adding more procedural elements to some existing responses, and tweaking the code that selects them.) Updated logic used to display certain skill-influenced items in the game; such as crafts made by followers on maternity leave, gifts left on desk by wives, and skill-based outfits available to purchase in shop. Now, both their skill level & their current personality-based limitations are taken into account, so that items utilized by them seem more consistent and appropriate. Updated logic used by skill checks in Arena Victoria (where all followers can use Combat or Courtship to confront challenges). Now, their chances to succeed on these checks may be penalized to varying degrees depending on how severe their current personality-based limitations are. Bug Fixes
Fixed bug that would allow a heavily-pregnant follower to enter the Nude Punishment dialogue, even though the launcher button says ‘Needs time to rest’. Fixed bug in inspection and nude punishment dialogues that would cause a follower sired by the MC to be surprised every time they’re asked to undress (rather than just the first time). Updated requirements for some side story events so that followers born in the settlement will not qualify to participate in them. In particular, events which mention them being saved from their fated deaths, or which feature them remembering a life before being rescued. Fixed bug in Gene Lab that could cause followers with ‘sun bronzed’ skin tone from Middle-Eastern or Chinese ethnicities to display options for light skin tones instead of the appropriate medium skin tones. Corrected formatting of text that displays in weekly turn report if follower’s current dominant stat (devotion or submission) has fallen too low to continue in their assignment. Fixed typo found in main story event #4 (two enemy champions attack the Citadel); ‘otherwordly’ -> ‘otherworldly’.
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