Sanctuary in Time by NovusOperandi version 1.5.2 Porn Game

Porn Game: Sanctuary in Time by NovusOperandi version 1.5.2

Overview:
A text-based, adult game with sci-fi & RPG elements!
Your father's just been murdered. He was the God of Time.
Now, it's your turn! Save damsels from dark corners of history; train them as warriors, courtesans, or workers.
Build your forces.
Expand & upgrade your citadel.
And survive the enemies that seek your death!
Changelog:
v1.5.2
New Feature: Pregnancy!
Sex Has More Consequence. Followers can now become pregnant from unprotected sex with the player. And if they do become pregnant, they will then advance through 9 different stages of pregnancy across 3 trimesters until they finally give birth. Each of these stages comes with a slightly different description for how their body appears while pregnant, and the weekly report will comment upon these changes as well as any symptoms they experience.
Consequences for Sex Work, Too. Followers can now also become pregnant from unprotected sex experienced while assigned as Courtesans or Temple Priestesses. If you wish to prevent this, have them use contraceptives or instruct them to remain chaste on assignments (see further below). (Note that all followers from pre-existing save files will be automatically set to use contraceptives after the update. But new followers joining the settlement will not be. This was done to help avoid unwanted surprise pregnancies.)
Rescue Pregnant Women. You can now also find women in distress who are already pregnant, lending a deeper sense of poignancy to their plight when you decide whether to save them.
Generate Pregnant Followers: The cheat option for the Cost-Free NPC Generator now has a new selectable choice: Search for Different, Pregnant Recruit. This allows the generation of a new, random follower who is guaranteed to be pregnant (at a random stage of development).
Body Changes. During pregnancy, a woman’s body may undergo changes. She may experience slight weight gain from time to time during her 2nd & 3rd trimesters, and the size of her breasts and buttocks may be affected by these changes as well. Her attempts to lose weight during pregnancy will also be more difficult, with each progressive trimester making it that much harder to slim down.
New Feature: Chastity for Followers.

You can now decide whether or not a follower remains chaste while on assignments. In the Manage interface, directly beneath where duty assignments are set, a new check-button has been placed labeled ‘Stays Chaste on Assignments’. If checked, the follower will no longer engage in sexual acts while offworld in your service.
Curated Activities. The weekly activities of chaste Courtesans & Temple Priestesses will be mostly limited to establishing peace treaties, negotiating business contracts, and settling disputes.
When It Unlocks. Access to the chastity selector is dependent on the follower having a certain level of Devotion / Submission. Otherwise, it is disabled.
Reflected in the Weekly Report. The weekly report has been updated to include a special notation for all offworld duty assignments where a chance for pregnancy is present (e.g. Courtesans & Temple Priestesses). If a follower has been instructed to remain chaste (or use contraceptives), that status will be displayed here. (Note that other assignments do not make mention of these statuses.)
Affected by Commitment. When a follower first becomes a committed girlfriend or wife to the player, by default she will start being chaste on assignments as a reflection of that commitment. (However, the player can still instruct them to do otherwise.)
Other Changes. New weekly activities have been added which Knight-Errants and Holy Paladins can be seen performing. These activities feature a ‘woman-in-peril’ theme with strong sexual elements, and depict the follower having her virtue threatened by various aroused enemies (human and non-human), before she manages to escape. If a follower’s chastity is enabled, you will not see her perform these activities. (However, no chance for pregnancy is associated with these acts.)
New Duty Assignment: Maternity Leave.

A new off-duty assignment is now available to followers who are pregnant and in their 2nd or 3rd trimesters. Maternity Leave allows them to rest & recuperate while still earning a small amount of coin.
Followers on Maternity Leave stay safe in the settlement. But they keep busy by crafting various goods for sale in the offworld markets. The type of goods they produce (and the amounts of coin they earn from them) are determined by their current skill levels (e.g. combat-trained followers are more likely to be seen fletching arrows or crafting scabbards, while medical-trained followers might be seen putting together remedies and ointments for sale).
Automatic Assignment. When a follower reaches a certain critical threshold of pregnancy, they’ll be automatically assigned to Maternity Leave. For most duties, that’s 32 weeks (the tail-end of the 3rd trimester), while for combat duties it’s 28 weeks (the start of the 3rd trimester). However, Maternity Leave is available for manual assignment as early as 15 weeks (the start of the 2nd trimester).
New Event: A Follower Gives Birth.

A new narrative event has been added which details what happens when a follower gives birth. The player is able to visit them in the infirmary, see the mother and her offspring, and make important decisions that affect their future. After all, the settlement is too dangerous a place to raise children, so what happens to them once they’re born?
Male Offspring. For male offspring, two options are available: donate them to deserving surrogate parents offworld, or sell them on the open market to affluent parents who can afford to pay. Much like Lord Aion sent the MC to live with surrogates for their own safety, the player must do something similar for the safety of any male offspring born in the settlement.
Female Offspring. However, due to their unique chromosomal makeup, female offspring have another option available: they can be sent to a pocket dimension for accelerated aging, whilst being raised by servants and drones. (Unfortunately, male offspring can’t survive this process.) Time moves at a different rate for them, so to their perception, they live out a full and relatively normal childhood, while only a matter of weeks elapses for the player in the Citadel. Afterward, they can return and join the settlement once physically mature.
Give Them a Name. Because males will be adopted and named by their surrogate parents, no name is given them at birth. However, female offspring can be named. The mother will suggest a name that she likes, but the player then has the option to provide their own input and choose a different name instead.
Market Values of Offspring. If the player decides to put the offspring up on the open market, Eva will calculate the value of the offspring based on multiple determining factors, and display a report which details how that evaluation was made.
New Event: The Offspring Returns, All Grown Up.

When female offspring are sent for accelerated aging, this event details what happens upon their eventual return. Once they reach full physical maturity, Eva informs the player of their readiness and has them delivered via portal to greet the player. The player then has the chance to look them over, get a sense for who they are, and make a choice as to whether or not they’ll be allowed to join.
Accept Them or Reject Them. You can accept the young woman into the settlement, at which point she’ll take up residence in the Main Hall and be ready for assignment. Or, you can reject the young woman and have her dragged back through the portal from whence she came, never to return.
Inherited Attributes. Female offspring inherit not only the ethnicity of their mothers, but also tend to resemble them to varying degrees as well. There are 12 possible attributes that can be passed from mother to daughter, and each female offspring will inherit a random number and selection of these attributes.
New Feature: Tracking of Heritage.
Parentage Details. Every follower now has their parentage tracked. When you click LOOK CLOSER during a dialogue, you will see a brief mention of who gave birth to them and who sired them (if this information is known). And if the follower has given birth to offspring in the settlement, you will also see a mention of how many offspring, what gender they were, and who sired them.
Leaving a Legacy. Every child sired by the player is tracked. This information is then shown in the weekly report as being part of one’s legacy as the Lord of Time.
New Feature: Managing Fertility

You can now manage the fertility of your followers. A new menu of choices has been added to the Manage interface for each follower, launchable from a new Fertility button. (Requires a moderate level of Devotion or Submission to access.)
Fertile or Infertile. The majority of followers (of child-bearing age) who join the settlement will be fertile by default. However, there is a small chance that a woman will be infertile. Plus, infertility in women can also occur as a natural result of aging (currently ages 48 & up). Therefore, this selector lets you choose to RESTORE a woman’s fertility when it’s absent, or to REMOVE their fertility when it’s present. Be aware, however, actions do have consequences, and the follower may approach you afterward to discuss this choice.
Chance to Conceive. A woman’s natural chance to conceive children from unprotected sex can vary from one to the other. That value is displayed here. And the player can either choose to accept that naturally assigned chance or make adjustments. Values selectable are Very Low (5%), Low (15%), Normal (25%), High (45%), Very High (65%), and Extremely High (85%).
Chance to Produce Girls: A woman’s natural chance to produce girls rather than boys can vary from one to the other. This is determined by a mix of random chance as well as the genetics expressed by her personality. The player can choose to accept that natural assignment or make adjustments. A value can be rolled from certain pre-determined ranges, varying from 15% to 85%.
Birth Control. Of course, if you instruct a follower to use contraceptives, there will be no chance to conceive at all. Here you can make that decision. You can either start or stop contraceptives for each follower, and thanks to Celestial technology, no condoms need to be involved.
Pregnancy. When a follower is pregnant, you can use this selector to end their pregnancy before it reaches completion. Thanks to Celestial technology, this results in a speedy restoration of their body to a healthy, non-pregnant state. Be aware, however, that ending a follower’s pregnancy prematurely does have consequences, and the follower will approach you afterward to discuss her feelings on the matter. The results can be more or less severe depending on how advanced her pregnancy was.
Pregnancy Speed. Under normal conditions on Earth, an average pregnancy takes about 40 weeks to complete, from conception to birth. However, thanks to Celestial technology, that process can be accelerated. Here you can select the speed for each individual follower’s pregnancy. Values selectable are x1 (40 weeks), x1.5 (26 weeks), x2 (20 weeks), x2.5 (16 weeks), x3 (13 weeks), and x4 (10 weeks). Default assignment is x2 speed (20 weeks) to reflect the benefits of advanced Celestial healthcare.
Reveal Gender of Offspring. If a follower is pregnant and that pregnancy has advanced to the 2nd or 3rd trimesters (over 14 weeks), a button will be available in this menu to reveal the gender of her offspring. This will produce a pop-up window with the results of a scan. Otherwise, the gender will remain unknown until the day of the offspring’s birth.
Cosmetic Updates
New Outfit: Slave Garb. A new outfit has been added to the game called ‘Slave Garb’. This is a 2-piece outfit made from rough burlap cloth, which consists of a loincloth and sash, along with the metal collar and bracelets of the offworld slave markets. New followers who are ‘liberated’ from those offworld slave markets, but subsequently not set free, will begin their service wearing this outfit. It can also be purchased for other followers who have achieved sufficient levels of Devotion/Submission to be willing to wear it. A topless variant is available for followers with even higher levels of Devotion/Submission.
New Hairstyle: Tied Back with An Ornate Braid. Listed under hair options as ‘med braid’ and ‘long braid’, this new hairstyle depicts a follower as having their hair tied back with an ornate braid.
New Tattoo: A new tattoo for the buttock has been added that features “Elegant French lettering which spells out...” (something interesting - go see).
Misc. Updates
Updated the Change Name menu (used for changing the names of followers) to now include buttons marked ‘Random’ to the right of each field. These allow the randomized selection of a first or last name that’s appropriate to the ethnicity of the follower being managed. TTS also reads aloud each of these random names when they are produced, if enabled.
Updated Change Name Menu so that the Restore Default name button now prompts TTS to read aloud this default name in full, if enabled.

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