Overview:
Catch, Breed, Conquer
You have been sent to found a colony on an island infested with Monstergirls. You'll have to defeat them in combat, and clear their dungeons. Or you capture them, and make them work towards expanding your colony. While they may be workshy in the beginning, an assortment of crafted gear and trainings will turn them into the perfect combatants or workers.
Changelog
v0.5.0
Major:
110 new miniboss encounters at the end of dungeons.
795 new genes, and gene rebalancing.
A large amount of new building textures.
A large amount of new equipment.
Gene tailoring and mental trainings.
Island effects in Woerden, Saeftinghe, Biesbosch, Testerep and Yarmouth.
Minor:
Added a new "small" bust size.
Monstergirl bust sizes are now randomized with weights based on race.
The game autosaves when you close it.
The game mutes itself when you minimize/unfocus it.
Techs requirements are now global instead of local.
The multi-recipe pasture is no longer available.
The way deities work has been changed so you no longer dedicate islands at expedition start.
Flevo now has fully random encounters, including allowing multiple races to occur in the same encounter.
The item inventories are now global.
The production targets are now global.
The level cap has been increased to 100, however you gain experience slower after 50 and only get extra health.
Added three additional eye expressions.
Autoclear requirements now depend on the island level range.
Changed the visuals for the furry and thick fur genes.
Houses will now downgrade if their needs aren't 40% fulfilled.
Training has been split in three: Mental/Piercing/Level.
You can now fight combats manually even when auto-clear is available.
You can now disable the day-night cycle in the settings.
Glossaries.
Added dolls for all the new races.
Playing at a higher speed no longer slows down the game.
The girl selector is now more responsive.
Rank tokens now have visual effects.
You can now limit the amount and frequency of autosaves in the settings.
Balance:
Stockpile size from warehouses no longer grows quadratically.
Golden Bikini and Collar of Nudity have been nerfed.
Beacons now stack additively instead of multiplicatively.
Productivity of multiple workers in a building now scales additively instead of multiplicatively.
An enemy at 1HP always counts as 0% for hp ratio calculations.
Gait and Divine now affect moves with specific tags, instead of moves getting a bonus based on these tokens.
Dairy Cow now has Headbutt and a milking productivity based on bust size.
Mana storage is now capped to 1M.
Pigsty has been replaced with Servants Quarters, keeping cursed roles out of the normal housing system.
Strengthened Dots and basic Tokens, weakened Gait
The trainee no longer has any stat requirements for getting trained.
QoL:
Parents from girls with off-island parents now show up in the overview panel.
Unequipped gear now keeps its color.
Scroll has been added to the hotkeys so Joiplay users can keybind it.
You can now change the combat speed in the settings.
Training has changed, you now assign a trainer to a Training Center which will train any girl with a training queue. This allows these to keep working and saves you some job swapping.
Expeditions have changed. You now build a building and assign four workers, these can then launch an expedition.
You can now move buildings by hold clicking them.
You can now drag houses to build blocks of them.
You can now toggle auto-assign, which will assign the highest productivity worker when building a new building.
You can unequip gear by rightclicking it.
Added a tooltip for the move indicator dots.
You can now select trainings that can't be performed yet, giving you a warning.
Training recipes are now hidden from the training panel if they are no longer relevant.
Allowed quick swapping to other islands using the Port.
You can now build Habitats which function as custom dungeons.
You can now pin resources to the top bar.
Sound sliders now start at 50%
You can now type in the trading panel instead of having to use the arrows
Bugfixes:
Yes
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